Prism BlendFeatured
Split any fill into a live spectrum you can drag, twist and freeze.

The shaders we would hand to somebody opening the panel for the first time. Nothing here needs a tutorial.
13 tiny tools
Split any fill into a live spectrum you can drag, twist and freeze.

A glass lens that bends whatever sits behind it, in real time.

Light trails that follow a vector path and loop cleanly.

Soft out of focus lights that drift behind your work.

Liquid metal that reflects the frame it lives in.

Screen printing dots with the misregistration left in.

Ink that spreads into the surface it lands on.

Editable mesh gradients that stay soft at any frame size.

Veined stone generated to fit the shape you apply it to.

Frosted glass with real depth, thickness and edge light.

Layered procedural noise for texture that never repeats.

Smoke and steam that answer to a wind direction.

Print stock texture you can drop on a finished layout.
